3D Artist
Model, texture, and light 3D assets for products, marketing, and digital experiences.
- Master Blender / Maya through shipped project work inside a live company.
- Apply Substance Painter across weekly sprint cycles.
- Demonstrate Lighting in cross-functional collaboration.
- Build a public portfolio artifact showcasing UV Mapping.
- Present a Studio-wide capstone applying PBR Texturing.
- Enrollment in a degree or certificate programme (any discipline).
- No prior professional experience required — commitment to ship real work.
- Baseline familiarity with: Blender / Maya, Substance Painter, Lighting.
- Comfort with async peer collaboration inside your Guild.
Official Offer Letter
Issued Day 1. Accepted by universities and employers worldwide.
Completion Certificate
Globally recognized credential of real work delivered inside a live company.
Performance Evaluation
Detailed written assessment of your output, quality, and growth.
Recommendation Letter
Personalized. Written for you. Verified by Forkaia.
Employment Verification
Cryptographic proof of real work. Open Badges 3.0. Uncounterfeitable.
LinkedIn Recommendation
A public endorsement any employer or admissions committee can verify instantly.
Weekly Mentorship
1:1 or cohort mentorship from professionals at the top of your target field.
Real Project Assignments
Actual tasks shipped inside live companies — in your portfolio for life.
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